Additional Information
Begin your stop motion filmmaking journey today!
Version | Dragonframe 2024.09.1 |
Requirements |
Mac OS X 10.10 or later |
Updated | October 12, 2024 |
Author | DZED Systems |
Category | Video Software |
License | Trial |
Language | English |
Download | 567 |
Overview
Put Dragonframe for Mac at the heart of your next stop motion film! Bring your animation to life. Professional on-screen tools for precise movements. Step, play, capture, repeat. Compose and light the perfect shot with camera controls, test shots, and advanced image review tools. Import and edit multiple audio tracks. Perform dialogue track reading for multiple characters. Program animated lighting with simple keyframes. Automate work lights for the animator. Simple front light/backlight programming. Use the intuitive graphical interface to program advanced camera moves.
Features and Highlights
ANIMATE YOUR WAY
Step directly between live view and captured frames or switch to auto-toggle. Loop playback to get the sense of movement you’re aiming for. The playback and stepping functions are fully customizable for your needs.
REFERENCE MATERIAL
Load multiple reference stills or videos and view them with your animation. Blend them with opacity, pull a chromakey (blue screen), and even assign a garbage matte to see just the part you want. Pop-out reference videos into a synchronized player if you want it off to the side.
KEYPAD CONTROLS
With the Dragonframe for Mac keypad, you can stay focused on animating instead of hunting around with the mouse. And the hotkeys are fully configurable, so if you really like a feature that is not on the keypad, you can move it there.
CAMERA CONTROLS
Set camera settings such as shutter speed, ISO and white balance directly from the program. Check and adjust the focus with Canon, Nikon, Olympus or Fujifilm cameras. Take test shots and get your shot right, before you start.
COMPOSITION GUIDES
Compose for multiple formats with confidence. Create custom aspect ratio masks. Combine masks with TV-safe guides. Add grid overlays for help with composition. Add a push-in mask to allow post-production push-in or panning.
IMAGE REVIEW
Check images at full-resolution. Check for over or underexposed areas with the clipping view. Load images from other scenes to compare exposure and composition. Compare image contrast with the Digital Densitometer.
MULTI-TRACK EDITING
Import multiple audio tracks and make basic edits. Split tracks and drag segments to adjust the timing on the fly. You can even move waveforms and character track readings together, to keep them in sync.
DIALOGUE TRACK READING
Create characters, scrub through your audio, and assign words and phonetics for all your dialogue. View this data while animating, in the X-Sheet, Timeline, or Audio HUD.
LIGHTING, AUTOMATED
Control up to 512 lighting channels in conjunction with DDMX-512, DMC-16 or DMC+. You define your lighting program before you shoot, and then watch as the app controls your lights during the shot, leaving your animators to focus on animating.
KEYFRAME SMOOTHING
Define your lighting program with keyframes. Adjust the smoothness in each direction with a simplified “bezier” handle—giving you a large degree of control while maintaining an efficient programming interface.
CUSTOM EXPOSURE LIGHTING
It’s easy to create custom lighting programs for different exposures. You can customize the exposure’s lighting program directly, or create a new program for one or more exposures to share.
MOTION CONTROL, INTEGRATED
Integrated motion control means that you can program camera moves and lighting effects from within the same system. It means that you can quickly preview moves using the same camera you will be animating with. It means that the lighting and motion control will be in the right place, at the right time. So if the animator needs to reshoot a few frames, Dragon frame for macOS can safely move the rig back into the proper position, every time.
MOVE TESTS
Once you’ve programmed a move, you’ll want to test it out. Run a move test within the Arc workspace and see how it looks. The moving test captures video assist frames only, in order to speed up the test process. On a long move, you can reshoot just the section you’re working on. You’ll have the move perfected in record time.
HARDWARE INTEGRATION
You can use a wide range of hardware, from the do-it-yourself Arduino-based DFMoco sketch to off-the-shelf kits from the eMotimo or Slidekamera.
Note: 30 days trial version. Limits you to 50 frames per take. Images will have a watermark that cannot be removed. Camera RAW formats are not supported in demo version.
Features and Highlights
ANIMATE YOUR WAY
Step directly between live view and captured frames or switch to auto-toggle. Loop playback to get the sense of movement you’re aiming for. The playback and stepping functions are fully customizable for your needs.
REFERENCE MATERIAL
Load multiple reference stills or videos and view them with your animation. Blend them with opacity, pull a chromakey (blue screen), and even assign a garbage matte to see just the part you want. Pop-out reference videos into a synchronized player if you want it off to the side.
KEYPAD CONTROLS
With the Dragonframe for Mac keypad, you can stay focused on animating instead of hunting around with the mouse. And the hotkeys are fully configurable, so if you really like a feature that is not on the keypad, you can move it there.
CAMERA CONTROLS
Set camera settings such as shutter speed, ISO and white balance directly from the program. Check and adjust the focus with Canon, Nikon, Olympus or Fujifilm cameras. Take test shots and get your shot right, before you start.
COMPOSITION GUIDES
Compose for multiple formats with confidence. Create custom aspect ratio masks. Combine masks with TV-safe guides. Add grid overlays for help with composition. Add a push-in mask to allow post-production push-in or panning.
IMAGE REVIEW
Check images at full-resolution. Check for over or underexposed areas with the clipping view. Load images from other scenes to compare exposure and composition. Compare image contrast with the Digital Densitometer.
MULTI-TRACK EDITING
Import multiple audio tracks and make basic edits. Split tracks and drag segments to adjust the timing on the fly. You can even move waveforms and character track readings together, to keep them in sync.
DIALOGUE TRACK READING
Create characters, scrub through your audio, and assign words and phonetics for all your dialogue. View this data while animating, in the X-Sheet, Timeline, or Audio HUD.
LIGHTING, AUTOMATED
Control up to 512 lighting channels in conjunction with DDMX-512, DMC-16 or DMC+. You define your lighting program before you shoot, and then watch as the app controls your lights during the shot, leaving your animators to focus on animating.
KEYFRAME SMOOTHING
Define your lighting program with keyframes. Adjust the smoothness in each direction with a simplified “bezier” handle—giving you a large degree of control while maintaining an efficient programming interface.
CUSTOM EXPOSURE LIGHTING
It’s easy to create custom lighting programs for different exposures. You can customize the exposure’s lighting program directly, or create a new program for one or more exposures to share.
MOTION CONTROL, INTEGRATED
Integrated motion control means that you can program camera moves and lighting effects from within the same system. It means that you can quickly preview moves using the same camera you will be animating with. It means that the lighting and motion control will be in the right place, at the right time. So if the animator needs to reshoot a few frames, Dragon frame for macOS can safely move the rig back into the proper position, every time.
MOVE TESTS
Once you’ve programmed a move, you’ll want to test it out. Run a move test within the Arc workspace and see how it looks. The moving test captures video assist frames only, in order to speed up the test process. On a long move, you can reshoot just the section you’re working on. You’ll have the move perfected in record time.
HARDWARE INTEGRATION
You can use a wide range of hardware, from the do-it-yourself Arduino-based DFMoco sketch to off-the-shelf kits from the eMotimo or Slidekamera.
Note: 30 days trial version. Limits you to 50 frames per take. Images will have a watermark that cannot be removed. Camera RAW formats are not supported in demo version.