Additional Information
Create materials with full control and infinite variations!
Latest Version | Substance Designer 2022 |
Requirements |
macOS 10.12 Sierra or later |
Updated | June 25, 2023 |
Author | Adobe Systems Inc |
Category | Imaging and Digital Photo |
License | Trial |
Language | English |
Download | 117 |
Overview
Adobe Substance 3D Designer for Mac is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring. Edit complete texture sets instantly and produces Substance textures and MDL materials that will be directly handled in your renderer or game engine. Get Adobe Substance 3D Designer as part of the Substance 3D Collection plan for just US$49.99/mo.
This app is part of Adobe Creative Cloud (20+ Apps and Services). It’s FREE for first 7 days, Try Now!
Process scans thanks to filters and tools in an adapted photogrammetry workflow. It features a complete set of tools and filters including: Crop Tool, Color Equalizer Tool, Extract Channels filters (Multi-angle to Albedo, Multi-angle to Normal, Normal to Height), Smart Patch Clone Tool, Smart Auto Tile Tool.
Import procedural sbs and sbsar files, hand-painted images, photographs, scans and geometry (.fbx & .obj). No need to worry about tiling, either – Substance Designer for macOS handles it automatically.
Use the real-time PBR viewport to preview your work exactly as it appears in Unity and Unreal. Match any other game engine via custom shaders. Create photo-realistic renders with Iray path-trace technology while working, embellish your work with Yebis post-production effects, and share portfolio-ready materials directly on ArtStation.
It features 4 graph types: Tiling textures, MDL materials, Math Functions, and Noise Editor. Edit complete texture sets instantly with the procedural node-based non-linear workflow. Want to change something while you’re working? Make changes to any previous step while keeping your current work intact. Combine a large number of pre-set filters and tools for Procedural and Hybrid Workflow.
Bake quickly and easily with a complete set of bakers. Create non-uniform (non-square) bakes up to 8K resolution with Substance Designer for Mac. The bakers include: AO, normal, ID, height, curvature, position, polypaint, Bent Normals, Color Map, UV to SVG, Opacity Mask, Thickness, Transfered Texture, World Space Direction, World Space Normals.
Note: 7 days trial version.
This app is part of Adobe Creative Cloud (20+ Apps and Services). It’s FREE for first 7 days, Try Now!
Process scans thanks to filters and tools in an adapted photogrammetry workflow. It features a complete set of tools and filters including: Crop Tool, Color Equalizer Tool, Extract Channels filters (Multi-angle to Albedo, Multi-angle to Normal, Normal to Height), Smart Patch Clone Tool, Smart Auto Tile Tool.
Import procedural sbs and sbsar files, hand-painted images, photographs, scans and geometry (.fbx & .obj). No need to worry about tiling, either – Substance Designer for macOS handles it automatically.
Use the real-time PBR viewport to preview your work exactly as it appears in Unity and Unreal. Match any other game engine via custom shaders. Create photo-realistic renders with Iray path-trace technology while working, embellish your work with Yebis post-production effects, and share portfolio-ready materials directly on ArtStation.
It features 4 graph types: Tiling textures, MDL materials, Math Functions, and Noise Editor. Edit complete texture sets instantly with the procedural node-based non-linear workflow. Want to change something while you’re working? Make changes to any previous step while keeping your current work intact. Combine a large number of pre-set filters and tools for Procedural and Hybrid Workflow.
Bake quickly and easily with a complete set of bakers. Create non-uniform (non-square) bakes up to 8K resolution with Substance Designer for Mac. The bakers include: AO, normal, ID, height, curvature, position, polypaint, Bent Normals, Color Map, UV to SVG, Opacity Mask, Thickness, Transfered Texture, World Space Direction, World Space Normals.
Note: 7 days trial version.