Additional Information
Create organic 3D particle effects and complex motion graphics elements!
Latest Version | Trapcode Particular 2025.1.0 |
Requirements |
Windows 10 (64-bit)/Windows 11 |
Updated | October 19, 2024 |
Author | Maxon Computer GMBH. |
Category | Imaging and Digital Photo |
License | Trial |
Language | English |
Download | 139 |
Overview
Trapcode Particular is a plugin for After Effects that lets you add particles to your compositions to bring your motion graphics work to life. Use 3D objects for even more beauty and complexity.
The product is now a part of Maxon One App!
For the first time ever, run realistic fluid simulations with the new Dynamic Fluids™ physics engine, or emulate particles moving through the air and bouncing off surfaces.
It gives you the ability to build particle effects visually, with a powerful designer that makes generating effects more creative and intuitive than ever before. Choose from over 355 Trapcode Particular presets, designed to give you a head start. Every preset is fully-customizable.
Features and Highlights
DESIGNER (NEW)
Creating particle effects is easier than ever before, in the updated Designer. Add adjustable blocks with preset behaviors and styles for emitters, particles, physics, and aux particles. Or add complete, customizable particle effects with a single click.
FLUID DYNAMICS (NEW)
Create dynamic, swirling effects with the new Dynamic Fluids physics engine, which allows particles to behave as if they are moving through real fluids. Choose from 4 customizable fluidic behaviors.
GPU-ACCELERATED
Get fast feedback with Trapcode Particular’s new GPU Acceleration through OpenGL. Depending on your system and setup, you could see speed boosts of up to 4X or more over previous versions.
3D CAMERA AND LIGHTS
Particular uses After Effects’ 3D Camera and Lights so you can fully integrate your particle Effects with your motion graphics and live-action VFX shots.
INSTANT FEEDBACK
The designer gives instant visual feedback, making the building and previewing of effects an intuitive and creative experience. New in Particular 3, the Designer respects the AE comp size, bringing in the composition and camera info. Preview your particle layout with camera and emitter position controls
MULTIPLE SYSTEMS
For the first time ever, explore endless creative possibilities when you combine multiple particle systems in the same 3D space. Create beautiful, complex effects through the interaction of different systems, all within one instance of Particular. Emitters in Multi-system setups can share parameter settings (such as turbulence, gravity, and more), and can be saved as a single preset.
TEXT EMITTER (NEW)
For the first time ever, use text as an emitter, speeding up the creation process dramatically from previous versions. No precomputing required. Create write-on effects by controlling the reveal of particles along text paths.
MASK EMITTERS (NEW)
For the first time ever, use masks as an emitter, making it simple to create uniquely shaped emitters or to use parts of an image as the source of particle emissions. No precomputing required. Create write-on effects by controlling the reveal of particles along mask paths.
OBJS AS EMITTERS
Give your particle systems a new dimension by using 3D models and animated OBJ sequences as particle emitters. For added flexibility, you can choose to emit particles from the vertices, edges, faces, or volume of your OBJ file. Choose from Particular’s library of over 60 OBJs, or easily load your own models using the new OBJ Loading Panel directly in After Effects or within the Designer.
SPRITES AND POLYGONS
Use any image in your composition as a particle by assigning it to a 2D sprite or textured polygon. Particular 3 now includes over 270 still and animated sprite images, easily loaded directly within After Effects or in the Designer via the new Sprite Loading Panel.
Note: Demo version adds watermarks.
The product is now a part of Maxon One App!
For the first time ever, run realistic fluid simulations with the new Dynamic Fluids™ physics engine, or emulate particles moving through the air and bouncing off surfaces.
It gives you the ability to build particle effects visually, with a powerful designer that makes generating effects more creative and intuitive than ever before. Choose from over 355 Trapcode Particular presets, designed to give you a head start. Every preset is fully-customizable.
Features and Highlights
DESIGNER (NEW)
Creating particle effects is easier than ever before, in the updated Designer. Add adjustable blocks with preset behaviors and styles for emitters, particles, physics, and aux particles. Or add complete, customizable particle effects with a single click.
FLUID DYNAMICS (NEW)
Create dynamic, swirling effects with the new Dynamic Fluids physics engine, which allows particles to behave as if they are moving through real fluids. Choose from 4 customizable fluidic behaviors.
GPU-ACCELERATED
Get fast feedback with Trapcode Particular’s new GPU Acceleration through OpenGL. Depending on your system and setup, you could see speed boosts of up to 4X or more over previous versions.
3D CAMERA AND LIGHTS
Particular uses After Effects’ 3D Camera and Lights so you can fully integrate your particle Effects with your motion graphics and live-action VFX shots.
INSTANT FEEDBACK
The designer gives instant visual feedback, making the building and previewing of effects an intuitive and creative experience. New in Particular 3, the Designer respects the AE comp size, bringing in the composition and camera info. Preview your particle layout with camera and emitter position controls
MULTIPLE SYSTEMS
For the first time ever, explore endless creative possibilities when you combine multiple particle systems in the same 3D space. Create beautiful, complex effects through the interaction of different systems, all within one instance of Particular. Emitters in Multi-system setups can share parameter settings (such as turbulence, gravity, and more), and can be saved as a single preset.
TEXT EMITTER (NEW)
For the first time ever, use text as an emitter, speeding up the creation process dramatically from previous versions. No precomputing required. Create write-on effects by controlling the reveal of particles along text paths.
MASK EMITTERS (NEW)
For the first time ever, use masks as an emitter, making it simple to create uniquely shaped emitters or to use parts of an image as the source of particle emissions. No precomputing required. Create write-on effects by controlling the reveal of particles along mask paths.
OBJS AS EMITTERS
Give your particle systems a new dimension by using 3D models and animated OBJ sequences as particle emitters. For added flexibility, you can choose to emit particles from the vertices, edges, faces, or volume of your OBJ file. Choose from Particular’s library of over 60 OBJs, or easily load your own models using the new OBJ Loading Panel directly in After Effects or within the Designer.
SPRITES AND POLYGONS
Use any image in your composition as a particle by assigning it to a 2D sprite or textured polygon. Particular 3 now includes over 270 still and animated sprite images, easily loaded directly within After Effects or in the Designer via the new Sprite Loading Panel.
Note: Demo version adds watermarks.